Coding & makerspace technology
Get your pupils excited about this complex topic in a playful way: e.g. with LEGO WeDo or the Tüftelakademie's mobile makerspace.
With the TinkerToys or TinkerCAD software, your students can learn how to design 3D objects without any prior knowledge. They build their object using various basic shapes and then print it out almost as easily as a sheet of paper. Two printers are available for you to borrow. We’d be happy to provide a brief tutorial when you check out the equipment, or you can stop by beforehand and try it out for yourself.
| Available Quantity | Accessories |
| 2 | Bambu P1S |
With the mobile makerspace, you can work with your students on projects related to sustainable urban development, the periodic table of elements, and many other exciting topics. This helps students develop an understanding of digital tools and raises their awareness of sustainability. Each box contains the necessary teaching materials and instructions.
Periodic Table of the Elements (MakeyMakey)
Your students will explore how an element from the periodic table relates to their lives and then use MakeyMakey to present their research findings. The result is a large interactive periodic table that plays back the students’ information when touched.
- About the “Interactive Periodic Table” (opens in a new tab) lesson series
- Introduction to the World of Digital Tools
- Starting in 7th grade
Virtual textile factory (CoSpaces)
Your pupils research the globalized textile industry. Topics such as working conditions, resource consumption and production processes are explored. The research results are visualized and presented in a three-dimensional, virtual space using the CoSpaces program.
- To the "Virtual textile factory" (opens in a new tab) series of lessons
- Creative introduction to the world of digital tools
- from secondary level 1
Sustainable urban development (Ozobot)
Your pupils use creative techniques to develop proposals for a sustainable urban district. With the help of the Ozobot robots, they take on the perspective of different fictitious city dwellers and thus develop an understanding of their needs in a city. Finally, the pupils design an Ozobot trail through their district of the future.
- To the lesson series "Sustainable urban development" (opens in a new tab)
- Creative introduction to the world of digital tools
- from secondary level 1
Sense Your School Box (senseBox & Calliope mini)
Your students will develop a campaign for their school with the goal of influencing others’ behavior and making their school an environmentally friendly and health-promoting place.
- About the “Sense Your School” (opens in a new tab)
lesson series: A creative introduction to the world of digital tools
for students in secondary level 1 and above
LEGO® Education SPIKE™ Essential gives students insight into STEM learning concepts and encourages them to further develop their language, math, and social-emotional skills, as well as to create small research projects with their own hands. It follows a step-by-step approach to introduce students to programming and smart hardware. The program can be used throughout elementary school. The learning units are aligned with the curriculum for grades 1 and 2, as well as grades 3 and 4, and focus on topics from everyday life. Students learn to solve problems and develop solutions using creativity, logic, and teamwork.
Lego Education provides extensive resources for teachers to help them integrate and implement the learning units into their lessons as effectively as possible. During the units, students work with the corresponding app. The learning units are easy to get started with and are organized by difficulty level and grade.
If your school does not have access to tablets or PCs, you can also reserve individual iPads or an iPad case from our rental service (if available).
Note: In addition, several classroom sets are available for long-term rental for half a year or a full year. If you’re interested, you’ll find a link to apply below.
LEGO’s new hands-on learning concept is designed for STEM education in grades 5–8. Through a child-friendly programming language and easy-to-use hardware, it helps your students think critically and solve complex problems.
LEGO Education provides ready-made learning content. By clicking the “Go to Learning Units” link below, you can sort by product and view a list of the various learning units with their individual tasks. Students are best served by using iPads with the corresponding app.
If your school does not have access to tablets or PCs, you can also reserve individual iPads or an iPad case from our rental service (if available).
The kits can be borrowed individually or as a class set.
| Quantity | Description | Suitable for |
| 10 | LEGO Education Spike Prime | 5th–8th grade, two students at a time |
The Blue-Bot Classroom Set consists of six Blue-Bots, including a charging station. The Blue-Bot can be used to introduce elementary school students to programming in a simple way. It is controlled either using the 7 buttons on its back or by programming its paths in an app. The Blue-Bot can move forward and backward, turn in a circle, make 90-degree turns, and even talk!
You’re welcome to test out the Blue-Bot at the media center before borrowing it. In addition to the Blue-Bots, you can borrow floor mats (see photo) for the robot to drive on. Currently, we have mats with a “Treasure Island” theme and two transparent mats that can be customized to include subject-specific content.
| Quantity | Description | Suitable for |
| 2 | Class set of Blue-Bots | Starting in 1st grade |
The RoboMaster TT was developed for practical use in computer science lessons. Your pupils will learn the Scratch, Python or Swift programming languages with ease.
A whole class set of 16 drones is available, each with two batteries and other accessories. We recommend iPads for control.
You are welcome to test the drone in the media center before borrowing it.
| Quantity | Designation | Suitable for |
| 16 | DJI RoboMaster TT Tello Talent | from 4th grade, two pupils at the same time |
The Calliope mini is ideal for getting started with programming, development, and prototyping. Its ease of use and visual programming make it accessible to everyone, especially children and young people.
The provider offers extensive accompanying materials, including workbooks with exercises and teaching materials for elementary and middle school.
The senseBox:edu is a compact electronics kit with various sensors, for example for temperature, humidity, and many other environmental measurements. It is suitable for getting started in programming and working with microcontrollers.
The package includes learning cards that guide students step by step through their first experiments and programming tasks. Programming can be done either with the block-based programming language "Blockly" or—for advanced users—text-based, for example, using the Arduino IDE.
The Ozobot is a small programmable robot that reacts to color codes and performs various movements and maneuvers. These color codes or lines can either be drawn with the pens included in the set or laid out with additional magnetic cards or a wooden puzzle.
Ozobots are ideal for introducing children to the world of robotics and programming. Their playful approach clearly conveys basic concepts such as sequences, logic, and problem solving.
The Matatalab Coding Set consists of a learning robot, a control tower, a learning floor mat, colored dominoes (the programming blocks), and a board on which the blocks are placed. Through simple yet entertaining games, students learn the basics of programming and build their own algorithms. Matatalab is suitable for children ages 4–9. No additional devices are required to use it.
There are 12 coding sets available in the media center. We also lend out the art and music expansion kits. The sets can be borrowed individually or as a class set.
| Quantity | Description | Suitable for |
| 12 | Matatalab Coding Set | Ages 4–9, two students at a time |
With exciting, child-friendly research projects, WeDo 2.0 sparks your students’ interest in science. Using the versatile building blocks and teaching materials, the class develops hands-on model solutions with real-world applications. This brings science, biology, and technology topics from the current curriculum to life and makes them easy for everyone to understand. It gets especially exciting when your students bring their self-built models to life using a simple programming language. In the process, they learn the basic logic of programming and are encouraged to identify problems and develop creative solutions.
The WeDo 2.0 kit contains numerous LEGO elements for building models to illustrate, simulate, or solve problems in science education. Thanks to the included motor and Smart Hub (control unit), the constructions can successfully carry out their tasks or experiments. The set includes a motion sensor and a tilt sensor. The complete kit comes in a sturdy storage box that includes a sorting tray and stickers.
The boxes can be borrowed individually or as a classroom set.
The software
With the child-friendly WeDo 2.0 software, pupils can bring their self-built models to life. Thanks to the simple, intuitive programming environment with drag & drop function, this is child's play and ensures quick understanding and lots of enthusiasm for the children. The software includes 17 ready-made projects with detailed instructions, tasks and sample solutions. The WeDo 2.0 software is free of charge and can be used on PCs and tablets with Bluetooth 4.0 and is suitable for all end devices. (Source: www.education.lego.com, 25.10.2018)
If you do not have access to tablets or PCs at your school, you can also reserve individual iPads or an iPad case from our rental service (if available).
| Quantity | Designation | Suitable for |
| 12 | LEGO Education WeDo 2.0 Set | from 7 years, two pupils at the same time |
Any questions?
Mr. Florian Gröner
Telephone
Office hours
Monday-Thursday: 8.00 a.m. to 4.00 p.m.
Friday: 8.00 a.m. to 2.00 p.m.














